Struct SpritePaletteRef
- Namespace
- GB
- Assembly
- GBSharp.Framework.dll
One Game Boy Color sprite palette, by index.
public struct SpritePaletteRef
- Inherited Members
Methods
SetColor(byte, ushort)
Sets one of the palette's four colours. Entry 0 is never drawn.
[Native("set_sprite_palette_entry")]
public void SetColor(byte entry, ushort color)