Table of Contents

Class Game

Namespace
GB
Assembly
GBSharp.Framework.dll

Frame timing and the machine itself.

public static class Game
Inheritance
Game
Inherited Members

Methods

Halt()

Halts the CPU until the next interrupt.

[Native("gbs_halt")]
public static void Halt()

WaitVBlank()

Blocks until the next VBlank. This is the frame boundary: OAM and VRAM are only safe to touch immediately after it returns.

[Native("gbs_wait_vblank")]
public static void WaitVBlank()