Class Game
- Namespace
- GB
- Assembly
- GBSharp.Framework.dll
Frame timing and the machine itself.
public static class Game
- Inheritance
-
Game
- Inherited Members
Methods
Halt()
Halts the CPU until the next interrupt.
[Native("gbs_halt")]
public static void Halt()
WaitVBlank()
Blocks until the next VBlank. This is the frame boundary: OAM and VRAM are only safe to touch immediately after it returns.
[Native("gbs_wait_vblank")]
public static void WaitVBlank()